Controlling from Behind and Into the Screen

My instructor gave a link to a video that showed how to control 3D objects from front of the screen using hand. In the similar but opposite domain, this video shows how to control 3D objects from behind the screen. Both front and behind combined would be the best whilst I think controlling from behind is more real than from front.


2 comments on “Controlling from Behind and Into the Screen

  1. Mihaela
    September 26, 2013

    Interesting. Good fit for the breakthrough ideas category. Note that his work is part of the tangible computing lab at MIT that we discussed early on in the semester.

    Can you discuss this idea’s implications and relate it to class a bit more?

    • svadivel2013
      September 29, 2013

      Emotional impact and goal experience are important aspects. He has tried to give importance to user behavior and tried to understand how users’s choice evolves. I think his contributions are applications specific. However in general users would prefer being closely connected to the work they are doing and his contribution is in that perspective. This is a sign of good design since it’s workflow specific. Also, he has made a good attempt in developing a prototype to get the required attention.

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This entry was posted on September 22, 2013 by in Breakthrough Ideas, Home.
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